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	<id>https://tnuproject.net/index.php?action=history&amp;feed=atom&amp;title=Simple_Dice_System</id>
	<title>Simple Dice System - Revision history</title>
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	<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;action=history"/>
	<updated>2026-04-17T20:33:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=3550&amp;oldid=prev</id>
		<title>Atsumari: 3 revisions imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=3550&amp;oldid=prev"/>
		<updated>2021-12-17T07:30:19Z</updated>

		<summary type="html">&lt;p&gt;3 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:30, 17 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;!-- diff cache key tnuproject_mw413-mwf2_:diff:1.41:old-2812:rev-3550 --&gt;
&lt;/table&gt;</summary>
		<author><name>Atsumari</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=2812&amp;oldid=prev</id>
		<title>Atsumari: 3 revisions imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=2812&amp;oldid=prev"/>
		<updated>2021-12-17T04:47:11Z</updated>

		<summary type="html">&lt;p&gt;3 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:47, 17 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;!-- diff cache key tnuproject_mw413-mwf2_:diff:1.41:old-3549:rev-2812 --&gt;
&lt;/table&gt;</summary>
		<author><name>Atsumari</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=3549&amp;oldid=prev</id>
		<title>tnu&gt;RisaXSeph: Rules change</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=3549&amp;oldid=prev"/>
		<updated>2020-02-18T05:00:11Z</updated>

		<summary type="html">&lt;p&gt;Rules change&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:00, 18 February 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key tnuproject_mw413-mwf2_:diff:1.41:old-2811:rev-3549 --&gt;
&lt;/table&gt;</summary>
		<author><name>tnu&gt;RisaXSeph</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=2811&amp;oldid=prev</id>
		<title>tnu&gt;RisaXSeph: Rules change</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=2811&amp;oldid=prev"/>
		<updated>2020-02-18T05:00:11Z</updated>

		<summary type="html">&lt;p&gt;Rules change&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:00, 18 February 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a player on the attacking or defending side has skills relevant to the attack, is wearing power armor, using a special weapon or a skill that would make their attack stronger a plus is applied to their roll for attacking or defending up to 10 points depending on the GMs determination on the players skill. A player can also lose points up to 10 for having certain status effects, being injured, sick or otherwise unable to move as fast.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a player on the attacking or defending side has skills relevant to the attack, is wearing power armor, using a special weapon or a skill that would make their attack stronger a plus is applied to their roll for attacking or defending up to 10 points depending on the GMs determination on the players skill. A player can also lose points up to 10 for having certain status effects, being injured, sick or otherwise unable to move as fast.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;NEW!!!!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skill points within the trees posted on the forum are now added to rolls for specific tasks that could have failure which would result in the character&#039;s death and anything during combat. Tiers are added to a dice roll in total amounts. If a player were to max tier 2 in a skill they would start at 20 and would only fail if they rolled a 1. Skill stacks beyond tier 3 would create an unneeded level of success in any roll unless facing EU, demi or other similarly powerful enemies.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Technology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Technology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Official Rules]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Official Rules]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tnuproject_mw413-mwf2_:diff:1.41:old-3548:rev-2811:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>tnu&gt;RisaXSeph</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=3548&amp;oldid=prev</id>
		<title>tnu&gt;RisaXSeph: Adding categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=3548&amp;oldid=prev"/>
		<updated>2018-09-18T04:08:09Z</updated>

		<summary type="html">&lt;p&gt;Adding categories&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:08, 18 September 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key tnuproject_mw413-mwf2_:diff:1.41:old-2810:rev-3548 --&gt;
&lt;/table&gt;</summary>
		<author><name>tnu&gt;RisaXSeph</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=2810&amp;oldid=prev</id>
		<title>tnu&gt;RisaXSeph: Adding categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=2810&amp;oldid=prev"/>
		<updated>2018-09-18T04:08:09Z</updated>

		<summary type="html">&lt;p&gt;Adding categories&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:08, 18 September 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a player on the attacking or defending side has skills relevant to the attack, is wearing power armor, using a special weapon or a skill that would make their attack stronger a plus is applied to their roll for attacking or defending up to 10 points depending on the GMs determination on the players skill. A player can also lose points up to 10 for having certain status effects, being injured, sick or otherwise unable to move as fast.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a player on the attacking or defending side has skills relevant to the attack, is wearing power armor, using a special weapon or a skill that would make their attack stronger a plus is applied to their roll for attacking or defending up to 10 points depending on the GMs determination on the players skill. A player can also lose points up to 10 for having certain status effects, being injured, sick or otherwise unable to move as fast.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Technology]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Official Rules]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tnuproject_mw413-mwf2_:diff:1.41:old-3547:rev-2810:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>tnu&gt;RisaXSeph</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=3547&amp;oldid=prev</id>
		<title>tnu&gt;RisaXSeph: Created page with &quot;This page explains the system used for the dice rolls in the play by post role plays. The system exists to help manage certain events; mostly combat and determine a result. Th...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=3547&amp;oldid=prev"/>
		<updated>2018-09-18T04:02:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This page explains the system used for the dice rolls in the play by post role plays. The system exists to help manage certain events; mostly combat and determine a result. Th...&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:02, 18 September 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key tnuproject_mw413-mwf2_:diff:1.41:old-2809:rev-3547 --&gt;
&lt;/table&gt;</summary>
		<author><name>tnu&gt;RisaXSeph</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=2809&amp;oldid=prev</id>
		<title>tnu&gt;RisaXSeph: Created page with &quot;This page explains the system used for the dice rolls in the play by post role plays. The system exists to help manage certain events; mostly combat and determine a result. Th...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Simple_Dice_System&amp;diff=2809&amp;oldid=prev"/>
		<updated>2018-09-18T04:02:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This page explains the system used for the dice rolls in the play by post role plays. The system exists to help manage certain events; mostly combat and determine a result. Th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page explains the system used for the dice rolls in the play by post role plays. The system exists to help manage certain events; mostly combat and determine a result. The rules of the system and instructions are below:&lt;br /&gt;
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Attacking/initiating party goes first. Roll a 20 sided die.&lt;br /&gt;
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Defending/reacting party goes next. Roll a 20 sided die; try to beat the attacker. &lt;br /&gt;
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Beating the attacker means successful defense. &lt;br /&gt;
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If attacker rolls higher they may roll an attack die... For normal weapons roll a six sided die. Advanced and instant death weapons roll a 12 sided die.&lt;br /&gt;
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All players have 10 HP; at 0 they go unconscious... At -10 they die. &lt;br /&gt;
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If a player is in a mech, vehicle or other enclosure the enclosure gets HP as well determined by the GM under what the structure is and how much defense it would reasonably have.&lt;br /&gt;
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If a player on the attacking or defending side has skills relevant to the attack, is wearing power armor, using a special weapon or a skill that would make their attack stronger a plus is applied to their roll for attacking or defending up to 10 points depending on the GMs determination on the players skill. A player can also lose points up to 10 for having certain status effects, being injured, sick or otherwise unable to move as fast.&lt;/div&gt;</summary>
		<author><name>tnu&gt;RisaXSeph</name></author>
	</entry>
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