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	<id>https://tnuproject.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ASkynet_City</id>
	<title>Category:Skynet City - Revision history</title>
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	<updated>2026-04-18T20:30:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=5476&amp;oldid=prev</id>
		<title>Atsumari: 5 revisions imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=5476&amp;oldid=prev"/>
		<updated>2021-12-17T07:30:38Z</updated>

		<summary type="html">&lt;p&gt;5 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:30, 17 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;!-- diff cache key tnuproject_mw413-mwf2_:diff:1.41:old-1642:rev-5476 --&gt;
&lt;/table&gt;</summary>
		<author><name>Atsumari</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=1642&amp;oldid=prev</id>
		<title>Atsumari: 5 revisions imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=1642&amp;oldid=prev"/>
		<updated>2021-12-17T04:46:45Z</updated>

		<summary type="html">&lt;p&gt;5 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:46, 17 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;!-- diff cache key tnuproject_mw413-mwf2_:diff:1.41:old-5475:rev-1642 --&gt;
&lt;/table&gt;</summary>
		<author><name>Atsumari</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=5475&amp;oldid=prev</id>
		<title>tnu&gt;Momosuperspeed: Adding categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=5475&amp;oldid=prev"/>
		<updated>2017-08-31T13:54:37Z</updated>

		<summary type="html">&lt;p&gt;Adding categories&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:54, 31 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key tnuproject_mw413-mwf2_:diff:1.41:old-1641:rev-5475 --&gt;
&lt;/table&gt;</summary>
		<author><name>tnu&gt;Momosuperspeed</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=1641&amp;oldid=prev</id>
		<title>tnu&gt;Momosuperspeed: Adding categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=1641&amp;oldid=prev"/>
		<updated>2017-08-31T13:54:37Z</updated>

		<summary type="html">&lt;p&gt;Adding categories&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:54, 31 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is an advanced train system that shuttles workers, droids, and scientists to different sectors of the city.  This is needed as the perimeter of the city is 250 square miles.  The city is organized in a grid-like pattern, with numeric street labels; reminiscent of New York City.  There is a less density of privately owned vehicles compared to conventional cities on the surface.  This is due to the advanced transportation network of shuttles and trains that the city utilizes; eliminating potential gridlock traffic issues and rendering private transportation unnecessary except for emergencies.  The vehicles are all autonomous and drive with superior reaction time thus making high speed traffic possible.  There are special elevator-like platforms that can launch retrofitted large scale mechas to the surface as well as strategically placed exit and entry points for drop ships and vehicles.  Skynet city is guarded by City Sentries; giant humanoid combat mechas.  They are knight-like in appearance wielding powerful plasma based weaponry.  4 of them patrol the perimeter of the city while 1 stands guard at the center doubling as a massive statue.  The entire city is covered in a massive adamantium dome that projects a synthetic sky to simulate daytime and nighttime atmosphere.  The dome is protected by a military grade 10 AT field.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is an advanced train system that shuttles workers, droids, and scientists to different sectors of the city.  This is needed as the perimeter of the city is 250 square miles.  The city is organized in a grid-like pattern, with numeric street labels; reminiscent of New York City.  There is a less density of privately owned vehicles compared to conventional cities on the surface.  This is due to the advanced transportation network of shuttles and trains that the city utilizes; eliminating potential gridlock traffic issues and rendering private transportation unnecessary except for emergencies.  The vehicles are all autonomous and drive with superior reaction time thus making high speed traffic possible.  There are special elevator-like platforms that can launch retrofitted large scale mechas to the surface as well as strategically placed exit and entry points for drop ships and vehicles.  Skynet city is guarded by City Sentries; giant humanoid combat mechas.  They are knight-like in appearance wielding powerful plasma based weaponry.  4 of them patrol the perimeter of the city while 1 stands guard at the center doubling as a massive statue.  The entire city is covered in a massive adamantium dome that projects a synthetic sky to simulate daytime and nighttime atmosphere.  The dome is protected by a military grade 10 AT field.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Trials Arena]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tnuproject_mw413-mwf2_:diff:1.41:old-5474:rev-1641:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>tnu&gt;Momosuperspeed</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=5474&amp;oldid=prev</id>
		<title>tnu&gt;Momosuperspeed at 02:40, 13 August 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=5474&amp;oldid=prev"/>
		<updated>2017-08-13T02:40:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:40, 13 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key tnuproject_mw413-mwf2_:diff:1.41:old-1640:rev-5474 --&gt;
&lt;/table&gt;</summary>
		<author><name>tnu&gt;Momosuperspeed</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=1640&amp;oldid=prev</id>
		<title>tnu&gt;Momosuperspeed at 02:40, 13 August 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=1640&amp;oldid=prev"/>
		<updated>2017-08-13T02:40:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:40, 13 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{General_Template|title1 = Skynet City|image1 = Fdc357b5dabfe50ffc74ad9061ed039c--tron-art-tron-uprising.png|caption1 = Proof of concept for the future utopian society}}Skynet City is the capital headquarters located underground somewhere in Japan.  This is the heart of Skynet operations where the Master AI and The Board reside.  All the advanced research divisions are located here.  The city features everything you would expect from a modern city and more.  There is an advanced train system that shuttles workers, droids, and scientists to different sectors of the city.  This is needed as the perimeter of the city is 250 square miles.  The city is organized in a grid-like pattern, with numeric street labels; reminiscent of New York City.  There is a less density of privately owned vehicles compared to conventional cities on the surface.  This is due to the advanced transportation network of shuttles and trains that the city utilizes; eliminating potential gridlock traffic issues and rendering private transportation unnecessary except for emergencies.  The vehicles are all autonomous and drive with superior reaction time thus making high speed traffic possible.  There are special elevator-like platforms that can launch retrofitted large scale mechas to the surface as well as strategically placed exit and entry points for drop ships and vehicles.  Skynet city is guarded by City Sentries; giant humanoid combat mechas.  They are knight-like in appearance wielding powerful plasma based weaponry.  4 of them patrol the perimeter of the city while 1 stands guard at the center doubling as a massive statue.  The entire city is covered in a massive adamantium dome that projects a synthetic sky to simulate daytime and nighttime atmosphere.  The dome is protected by a military grade 10 AT field.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{General_Template|title1 = Skynet City|image1 = Fdc357b5dabfe50ffc74ad9061ed039c--tron-art-tron-uprising.png|caption1 = Proof of concept for the future utopian society}}Skynet City is the capital headquarters located underground somewhere in Japan.  This is the heart of Skynet operations where the Master AI and The Board reside.  All the advanced research divisions are located here.  The city features everything you would expect from a modern city and more.  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The city is all managed by a huge processor of mainframes called the [http://tnu.wikia.com/wiki/Category:Colliderframe Colliderframe], an older piece of technology by Skynet&#039;s standards that seems to have held up well for its age.  Although all the major computing now is done by the [http://tnu.wikia.com/wiki/Category:Turbo_Large_Pixel_Collider Turbo Large Pixel Collider], the Colliderframe was still left in charge of city operations.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is an advanced train system that shuttles workers, droids, and scientists to different sectors of the city.  This is needed as the perimeter of the city is 250 square miles.  The city is organized in a grid-like pattern, with numeric street labels; reminiscent of New York City.  There is a less density of privately owned vehicles compared to conventional cities on the surface.  This is due to the advanced transportation network of shuttles and trains that the city utilizes; eliminating potential gridlock traffic issues and rendering private transportation unnecessary except for emergencies.  The vehicles are all autonomous and drive with superior reaction time thus making high speed traffic possible.  There are special elevator-like platforms that can launch retrofitted large scale mechas to the surface as well as strategically placed exit and entry points for drop ships and vehicles.  Skynet city is guarded by City Sentries; giant humanoid combat mechas.  They are knight-like in appearance wielding powerful plasma based weaponry.  4 of them patrol the perimeter of the city while 1 stands guard at the center doubling as a massive statue.  The entire city is covered in a massive adamantium dome that projects a synthetic sky to simulate daytime and nighttime atmosphere.  The dome is protected by a military grade 10 AT field.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>tnu&gt;Momosuperspeed</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=5473&amp;oldid=prev</id>
		<title>tnu&gt;Momosuperspeed at 19:12, 10 August 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=5473&amp;oldid=prev"/>
		<updated>2017-08-10T19:12:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:12, 10 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>tnu&gt;Momosuperspeed</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=1639&amp;oldid=prev</id>
		<title>tnu&gt;Momosuperspeed at 19:12, 10 August 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=1639&amp;oldid=prev"/>
		<updated>2017-08-10T19:12:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:12, 10 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{General_Template|title1 = Skynet City|image1 = Fdc357b5dabfe50ffc74ad9061ed039c--tron-art-tron-uprising.png|caption1 = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Located 2 miles underground&lt;/del&gt;}}Skynet City is the capital headquarters located underground somewhere in Japan.  This is the heart of Skynet operations where the Master AI and The Board reside.  All the advanced research divisions are located here.  The city features everything you would expect from a modern city and more.  There is an advanced train system that shuttles workers, droids, and scientists to different sectors of the city.  This is needed as the perimeter of the city is 250 square miles.  The city is organized in a grid-like pattern, with numeric street labels; reminiscent of New York City.  There is a less density of privately owned vehicles compared to conventional cities on the surface.  This is due to the advanced transportation network of shuttles and trains that the city utilizes; eliminating potential gridlock traffic issues and rendering private transportation unnecessary except for emergencies.  The vehicles are all autonomous and drive with superior reaction time thus making high speed traffic possible.  There are special elevator-like platforms that can launch retrofitted large scale mechas to the surface as well as strategically placed exit and entry points for drop ships and vehicles.  Skynet city is guarded by City Sentries; giant humanoid combat mechas.  They are knight-like in appearance wielding powerful plasma based weaponry.  4 of them patrol the perimeter of the city while 1 stands guard at the center doubling as a massive statue.  The entire city is covered in a massive adamantium dome that projects a synthetic sky to simulate daytime and nighttime atmosphere.  The dome is protected by a military grade 10 AT field.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{General_Template|title1 = Skynet City|image1 = Fdc357b5dabfe50ffc74ad9061ed039c--tron-art-tron-uprising.png|caption1 = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Proof of concept for the future utopian society&lt;/ins&gt;}}Skynet City is the capital headquarters located underground somewhere in Japan.  This is the heart of Skynet operations where the Master AI and The Board reside.  All the advanced research divisions are located here.  The city features everything you would expect from a modern city and more.  There is an advanced train system that shuttles workers, droids, and scientists to different sectors of the city.  This is needed as the perimeter of the city is 250 square miles.  The city is organized in a grid-like pattern, with numeric street labels; reminiscent of New York City.  There is a less density of privately owned vehicles compared to conventional cities on the surface.  This is due to the advanced transportation network of shuttles and trains that the city utilizes; eliminating potential gridlock traffic issues and rendering private transportation unnecessary except for emergencies.  The vehicles are all autonomous and drive with superior reaction time thus making high speed traffic possible.  There are special elevator-like platforms that can launch retrofitted large scale mechas to the surface as well as strategically placed exit and entry points for drop ships and vehicles.  Skynet city is guarded by City Sentries; giant humanoid combat mechas.  They are knight-like in appearance wielding powerful plasma based weaponry.  4 of them patrol the perimeter of the city while 1 stands guard at the center doubling as a massive statue.  The entire city is covered in a massive adamantium dome that projects a synthetic sky to simulate daytime and nighttime atmosphere.  The dome is protected by a military grade 10 AT field.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>tnu&gt;Momosuperspeed</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=5472&amp;oldid=prev</id>
		<title>tnu&gt;Momosuperspeed at 19:11, 10 August 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=5472&amp;oldid=prev"/>
		<updated>2017-08-10T19:11:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:11, 10 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;/table&gt;</summary>
		<author><name>tnu&gt;Momosuperspeed</name></author>
	</entry>
	<entry>
		<id>https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=1638&amp;oldid=prev</id>
		<title>tnu&gt;Momosuperspeed at 19:11, 10 August 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.tnuproject.net/index.php?title=Category:Skynet_City&amp;diff=1638&amp;oldid=prev"/>
		<updated>2017-08-10T19:11:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:11, 10 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{General_Template|title1 = Skynet City|image1 = Fdc357b5dabfe50ffc74ad9061ed039c--tron-art-tron-uprising.png|caption1 = Located 2 miles underground}}Skynet City is the capital headquarters located underground somewhere in Japan.  This is the heart of Skynet operations where the Master AI and The Board reside.  All the advanced research divisions are located here.  The city features everything you would expect from a modern city and more.  There is an advanced train system that shuttles workers, droids, and scientists to different sectors of the city.  This is needed as the perimeter of the city is 250 square miles.  The city is organized in a grid-like pattern, with numeric street labels; reminiscent of New York City.  There is a less density of privately owned vehicles compared to conventional cities on the surface.  This is due to the advanced transportation network of shuttles and trains that the city utilizes; eliminating gridlock traffic issues and rendering private transportation unnecessary except for emergencies.  The vehicles are all autonomous and drive with superior reaction time making high speed traffic possible.  There are special elevator-like platforms that can launch retrofitted large scale mechas to the surface as well as strategically placed exit and entry points for drop ships and vehicles.  The entire city is covered in a massive adamantium dome that projects a synthetic sky to simulate daytime and nighttime atmosphere.  The dome is protected by a military grade 10 AT field.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{General_Template|title1 = Skynet City|image1 = Fdc357b5dabfe50ffc74ad9061ed039c--tron-art-tron-uprising.png|caption1 = Located 2 miles underground}}Skynet City is the capital headquarters located underground somewhere in Japan.  This is the heart of Skynet operations where the Master AI and The Board reside.  All the advanced research divisions are located here.  The city features everything you would expect from a modern city and more.  There is an advanced train system that shuttles workers, droids, and scientists to different sectors of the city.  This is needed as the perimeter of the city is 250 square miles.  The city is organized in a grid-like pattern, with numeric street labels; reminiscent of New York City.  There is a less density of privately owned vehicles compared to conventional cities on the surface.  This is due to the advanced transportation network of shuttles and trains that the city utilizes; eliminating &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;potential &lt;/ins&gt;gridlock traffic issues and rendering private transportation unnecessary except for emergencies.  The vehicles are all autonomous and drive with superior reaction time &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thus &lt;/ins&gt;making high speed traffic possible.  There are special elevator-like platforms that can launch retrofitted large scale mechas to the surface as well as strategically placed exit and entry points for drop ships and vehicles&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  Skynet city is guarded by City Sentries; giant humanoid combat mechas.  They are knight-like in appearance wielding powerful plasma based weaponry.  4 of them patrol the perimeter of the city while 1 stands guard at the center doubling as a massive statue&lt;/ins&gt;.  The entire city is covered in a massive adamantium dome that projects a synthetic sky to simulate daytime and nighttime atmosphere.  The dome is protected by a military grade 10 AT field.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>tnu&gt;Momosuperspeed</name></author>
	</entry>
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